vendor: OpenCV 5.0.0 snapshot at 755e50675d97db9b7d449d8bd6b09888646f6c6e

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2026-08-22 00:11:13 +08:00
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html
// This code is also subject to the license terms in the LICENSE_KinectFusion.md file found in this module's directory
#include <iostream>
#include <fstream>
#include <opencv2/imgproc.hpp>
#include <opencv2/geometry.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/rgbd/colored_kinfu.hpp>
#include "io_utils.hpp"
using namespace cv;
using namespace cv::kinfu;
using namespace cv::colored_kinfu;
using namespace cv::io_utils;
#ifdef HAVE_OPENCV_VIZ
#include <opencv2/viz.hpp>
#endif
#ifdef HAVE_OPENCV_VIZ
const std::string vizWindowName = "cloud";
struct PauseCallbackArgs
{
PauseCallbackArgs(ColoredKinFu& _kf) : kf(_kf)
{ }
ColoredKinFu& kf;
};
void pauseCallback(const viz::MouseEvent& me, void* args);
void pauseCallback(const viz::MouseEvent& me, void* args)
{
if(me.type == viz::MouseEvent::Type::MouseMove ||
me.type == viz::MouseEvent::Type::MouseScrollDown ||
me.type == viz::MouseEvent::Type::MouseScrollUp)
{
PauseCallbackArgs pca = *((PauseCallbackArgs*)(args));
viz::Viz3d window(vizWindowName);
UMat rendered;
pca.kf.render(rendered, window.getViewerPose().matrix);
imshow("render", rendered);
waitKey(1);
}
}
#endif
static const char* keys =
{
"{help h usage ? | | print this message }"
"{depth | | Path to folder with depth.txt and rgb.txt files listing a set of depth and rgb images }"
"{camera |0| Index of depth camera to be used as a depth source }"
"{coarse | | Run on coarse settings (fast but ugly) or on default (slow but looks better),"
" in coarse mode points and normals are displayed }"
"{idle | | Do not run KinFu, just display depth frames }"
"{record | | Write depth frames to specified file list"
" (the same format as for the 'depth' key) }"
};
static const std::string message =
"\nThis demo uses live depth input or RGB-D dataset taken from"
"\nhttps://vision.in.tum.de/data/datasets/rgbd-dataset"
"\nto demonstrate KinectFusion implementation \n";
int main(int argc, char **argv)
{
bool coarse = false;
bool idle = false;
std::string recordPath;
CommandLineParser parser(argc, argv, keys);
parser.about(message);
if(!parser.check())
{
parser.printMessage();
parser.printErrors();
return -1;
}
if(parser.has("help"))
{
parser.printMessage();
return 0;
}
if(parser.has("coarse"))
{
coarse = true;
}
if(parser.has("record"))
{
recordPath = parser.get<String>("record");
}
if(parser.has("idle"))
{
idle = true;
}
Ptr<DepthSource> ds;
Ptr<RGBSource> rgbs;
if (parser.has("depth"))
ds = makePtr<DepthSource>(parser.get<String>("depth") + "/depth.txt");
else
ds = makePtr<DepthSource>(parser.get<int>("camera"));
//TODO: intrinsics for camera
rgbs = makePtr<RGBSource>(parser.get<String>("depth") + "/rgb.txt");
if (ds->empty())
{
std::cerr << "Failed to open depth source" << std::endl;
parser.printMessage();
return -1;
}
Ptr<DepthWriter> depthWriter;
Ptr<RGBWriter> rgbWriter;
if (!recordPath.empty())
{
depthWriter = makePtr<DepthWriter>(recordPath);
rgbWriter = makePtr<RGBWriter>(recordPath);
}
Ptr<colored_kinfu::Params> params;
Ptr<ColoredKinFu> kf;
params = colored_kinfu::Params::coloredTSDFParams(coarse);
// These params can be different for each depth sensor
ds->updateParams(*params);
rgbs->updateParams(*params);
// Enables OpenCL explicitly (by default can be switched-off)
cv::setUseOptimized(false);
// Scene-specific params should be tuned for each scene individually
//float cubeSize = 1.f;
//params->voxelSize = cubeSize/params->volumeDims[0]; //meters
//params->tsdf_trunc_dist = 0.01f; //meters
//params->icpDistThresh = 0.01f; //meters
//params->volumePose = Affine3f().translate(Vec3f(-cubeSize/2.f, -cubeSize/2.f, 0.25f)); //meters
//params->tsdf_max_weight = 16;
if(!idle)
kf = ColoredKinFu::create(params);
#ifdef HAVE_OPENCV_VIZ
cv::viz::Viz3d window(vizWindowName);
window.setViewerPose(Affine3f::Identity());
bool pause = false;
#endif
UMat rendered;
UMat points;
UMat normals;
int64 prevTime = getTickCount();
for(UMat frame = ds->getDepth(); !frame.empty(); frame = ds->getDepth())
{
if(depthWriter)
depthWriter->append(frame);
UMat rgb_frame = rgbs->getRGB();
#ifdef HAVE_OPENCV_VIZ
if(pause)
{
// doesn't happen in idle mode
kf->getCloud(points, normals);
if(!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/1, /*scale*/0.05, viz::Color::gray());
window.showWidget("cloud", cloudWidget);
window.showWidget("normals", cloudNormals);
Vec3d volSize = kf->getParams().voxelSize*Vec3d(kf->getParams().volumeDims);
window.showWidget("cube", viz::WCube(Vec3d::all(0),
volSize),
Affine3f(kf->getParams().volumePose));
PauseCallbackArgs pca(*kf);
window.registerMouseCallback(pauseCallback, (void*)&pca);
window.showWidget("text", viz::WText(cv::String("Move camera in this window. "
"Close the window or press Q to resume"), Point()));
window.spin();
window.removeWidget("text");
window.removeWidget("cloud");
window.removeWidget("normals");
window.registerMouseCallback(0);
}
pause = false;
}
else
#endif
{
UMat cvt8;
float depthFactor = params->depthFactor;
convertScaleAbs(frame, cvt8, 0.25*256. / depthFactor);
if(!idle)
{
imshow("depth", cvt8);
imshow("rgb", rgb_frame);
if(!kf->update(frame, rgb_frame))
{
kf->reset();
}
#ifdef HAVE_OPENCV_VIZ
else
{
if(coarse)
{
kf->getCloud(points, normals);
if(!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/1, /*scale*/0.05, viz::Color::gray());
window.showWidget("cloud", cloudWidget);
window.showWidget("normals", cloudNormals);
}
}
//window.showWidget("worldAxes", viz::WCoordinateSystem());
Vec3d volSize = kf->getParams().voxelSize*kf->getParams().volumeDims;
window.showWidget("cube", viz::WCube(Vec3d::all(0),
volSize),
Affine3f(kf->getParams().volumePose));
window.setViewerPose(kf->getPose());
window.spinOnce(1, true);
}
#endif
kf->render(rendered);
}
else
{
rendered = cvt8;
}
}
int64 newTime = getTickCount();
putText(rendered, cv::format("FPS: %2d press R to reset, P to pause, Q to quit",
(int)(getTickFrequency()/(newTime - prevTime))),
Point(0, rendered.rows-1), FONT_HERSHEY_SIMPLEX, 0.5, Scalar(0, 255, 255));
prevTime = newTime;
imshow("render", rendered);
int c = waitKey(1);
switch (c)
{
case 'r':
if(!idle)
kf->reset();
break;
case 'q':
return 0;
#ifdef HAVE_OPENCV_VIZ
case 'p':
if(!idle)
pause = true;
#endif
default:
break;
}
}
return 0;
}
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html
// This code is also subject to the license terms in the LICENSE_KinectFusion.md file found in this module's directory
#define CV_LOG_STRIP_LEVEL CV_LOG_LEVEL_VERBOSE
#include <iostream>
#include <fstream>
#include <opencv2/imgproc.hpp>
#include <opencv2/geometry.hpp>
#include <opencv2/ptcloud.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/core/utils/logger.hpp>
#include <opencv2/rgbd.hpp>
#include "io_utils.hpp"
using namespace cv;
using namespace cv::dynafu;
using namespace cv::io_utils;
#ifdef HAVE_OPENCV_VIZ
#include <opencv2/viz.hpp>
#endif
#ifdef HAVE_OPENCV_VIZ
const std::string vizWindowName = "cloud";
struct PauseCallbackArgs
{
PauseCallbackArgs(DynaFu& _df) : df(_df)
{ }
DynaFu& df;
};
void pauseCallback(const viz::MouseEvent& me, void* args);
void pauseCallback(const viz::MouseEvent& me, void* args)
{
if(me.type == viz::MouseEvent::Type::MouseMove ||
me.type == viz::MouseEvent::Type::MouseScrollDown ||
me.type == viz::MouseEvent::Type::MouseScrollUp)
{
PauseCallbackArgs pca = *((PauseCallbackArgs*)(args));
viz::Viz3d window(vizWindowName);
UMat rendered;
pca.df.render(rendered, window.getViewerPose().matrix);
imshow("render", rendered);
waitKey(1);
}
}
#endif
static const char* keys =
{
"{help h usage ? | | print this message }"
"{depth | | Path to depth.txt file listing a set of depth images }"
"{camera |0| Index of depth camera to be used as a depth source }"
"{coarse | | Run on coarse settings (fast but ugly) or on default (slow but looks better),"
" in coarse mode points and normals are displayed }"
"{idle | | Do not run DynaFu, just display depth frames }"
"{record | | Write depth frames to specified file list"
" (the same format as for the 'depth' key) }"
};
static const std::string message =
"\nThis demo uses live depth input or RGB-D dataset taken from"
"\nhttps://vision.in.tum.de/data/datasets/rgbd-dataset"
"\nto demonstrate KinectFusion implementation \n";
int main(int argc, char **argv)
{
bool coarse = false;
bool idle = false;
std::string recordPath;
CommandLineParser parser(argc, argv, keys);
parser.about(message);
if(!parser.check())
{
parser.printMessage();
parser.printErrors();
return -1;
}
if(parser.has("help"))
{
parser.printMessage();
return 0;
}
if(parser.has("coarse"))
{
coarse = true;
}
if(parser.has("record"))
{
recordPath = parser.get<String>("record");
}
if(parser.has("idle"))
{
idle = true;
}
Ptr<DepthSource> ds;
if (parser.has("depth"))
ds = makePtr<DepthSource>(parser.get<String>("depth"));
else
ds = makePtr<DepthSource>(parser.get<int>("camera"));
if (ds->empty())
{
std::cerr << "Failed to open depth source" << std::endl;
parser.printMessage();
return -1;
}
Ptr<DepthWriter> depthWriter;
if(!recordPath.empty())
depthWriter = makePtr<DepthWriter>(recordPath);
Ptr<kinfu::Params> params;
Ptr<DynaFu> df;
if(coarse)
params = kinfu::Params::coarseParams();
else
params = kinfu::Params::defaultParams();
// These params can be different for each depth sensor
ds->updateParams(*params);
// Enables OpenCL explicitly (by default can be switched-off)
cv::setUseOptimized(false);
// Scene-specific params should be tuned for each scene individually
//params->volumePose = params->volumePose.translate(Vec3f(0.f, 0.f, 0.5f));
//params->tsdf_max_weight = 16;
namedWindow("OpenGL Window", WINDOW_OPENGL);
resizeWindow("OpenGL Window", 1, 1);
if(!idle)
df = DynaFu::create(params);
#ifdef HAVE_OPENCV_VIZ
cv::viz::Viz3d window(vizWindowName);
window.setViewerPose(Affine3f::Identity());
bool pause = false;
#endif
UMat rendered;
UMat points;
UMat normals;
int64 prevTime = getTickCount();
for(UMat frame = ds->getDepth(); !frame.empty(); frame = ds->getDepth())
{
Mat depthImg, vertImg, normImg;
setOpenGlContext("OpenGL Window");
df->renderSurface(depthImg, vertImg, normImg);
if(!depthImg.empty())
{
UMat depthCvt8, vertCvt8, normCvt8;
convertScaleAbs(depthImg, depthCvt8, 0.33*255);
vertImg.convertTo(vertCvt8, CV_8UC3, 255);
normImg.convertTo(normCvt8, CV_8UC3, 255);
imshow("Surface prediction", depthCvt8);
imshow("vertex prediction", vertCvt8);
imshow("normal prediction", normCvt8);
}
if(depthWriter)
depthWriter->append(frame);
#ifdef HAVE_OPENCV_VIZ
if(pause)
{
// doesn't happen in idle mode
df->getCloud(points, normals);
if(!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/1, /*scale*/0.05, viz::Color::gray());
Vec3d volSize = df->getParams().voxelSize*Vec3d(df->getParams().volumeDims);
window.showWidget("cube", viz::WCube(Vec3d::all(0),
volSize),
Affine3f(df->getParams().volumePose));
PauseCallbackArgs pca(*df);
window.registerMouseCallback(pauseCallback, (void*)&pca);
window.showWidget("text", viz::WText(cv::String("Move camera in this window. "
"Close the window or press Q to resume"), Point()));
window.spin();
window.removeWidget("text");
//window.removeWidget("cloud");
//window.removeWidget("normals");
window.registerMouseCallback(0);
}
pause = false;
}
else
#endif
{
UMat cvt8;
float depthFactor = params->depthFactor;
convertScaleAbs(frame, cvt8, 0.25*256. / depthFactor);
if(!idle)
{
imshow("depth", cvt8);
if(!df->update(frame))
{
df->reset();
std::cout << "reset" << std::endl;
}
#ifdef HAVE_OPENCV_VIZ
else
{
Mat meshCloud, meshEdges, meshPoly;
df->marchCubes(meshCloud, meshEdges);
for(int i = 0; i < meshEdges.size().height; i += 3)
{
meshPoly.push_back<int>(3);
meshPoly.push_back<int>(meshEdges.at<int>(i, 0));
meshPoly.push_back<int>(meshEdges.at<int>(i+1, 0));
meshPoly.push_back<int>(meshEdges.at<int>(i+2, 0));
}
viz::WMesh mesh(meshCloud.t(), meshPoly);
window.showWidget("mesh", mesh);
if(coarse)
{
df->getCloud(points, normals);
if(!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/1, /*scale*/0.05, viz::Color::gray());
//window.showWidget("cloud", cloudWidget);
//window.showWidget("normals", cloudNormals);
if(!df->getNodesPos().empty())
{
viz::WCloud nodeCloud(df->getNodesPos(), viz::Color::red());
nodeCloud.setRenderingProperty(viz::POINT_SIZE, 4);
window.showWidget("nodes", nodeCloud);
}
}
}
//window.showWidget("worldAxes", viz::WCoordinateSystem());
Vec3d volSize = df->getParams().voxelSize*df->getParams().volumeDims;
window.showWidget("cube", viz::WCube(Vec3d::all(0),
volSize),
Affine3f(df->getParams().volumePose));
window.setViewerPose(df->getPose());
window.spinOnce(1, true);
}
#endif
df->render(rendered);
}
else
{
rendered = cvt8;
}
}
int64 newTime = getTickCount();
putText(rendered, cv::format("FPS: %2d press R to reset, P to pause, Q to quit",
(int)(getTickFrequency()/(newTime - prevTime))),
Point(0, rendered.rows-1), FONT_HERSHEY_SIMPLEX, 0.5, Scalar(0, 255, 255));
prevTime = newTime;
imshow("render", rendered);
int c = waitKey(1);
switch (c)
{
case 'r':
if(!idle)
df->reset();
break;
case 'q':
return 0;
#ifdef HAVE_OPENCV_VIZ
case 'p':
if(!idle)
pause = true;
#endif
default:
break;
}
}
return 0;
}
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html
#ifndef OPENCV_RGBS_IO_UTILS_HPP
#define OPENCV_RGBS_IO_UTILS_HPP
#include <fstream>
#include <iostream>
#include <opencv2/geometry.hpp>
#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/rgbd/kinfu.hpp>
#include <opencv2/rgbd/large_kinfu.hpp>
#include <opencv2/rgbd/colored_kinfu.hpp>
namespace cv
{
namespace io_utils
{
static std::vector<std::string> readDepth(const std::string& fileList)
{
std::vector<std::string> v;
std::fstream file(fileList);
if (!file.is_open())
throw std::runtime_error("Failed to read depth list");
std::string dir;
size_t slashIdx = fileList.rfind('/');
slashIdx = slashIdx != std::string::npos ? slashIdx : fileList.rfind('\\');
dir = fileList.substr(0, slashIdx);
while (!file.eof())
{
std::string s, imgPath;
std::getline(file, s);
if (s.empty() || s[0] == '#')
continue;
std::stringstream ss;
ss << s;
double thumb;
ss >> thumb >> imgPath;
v.push_back(dir + '/' + imgPath);
}
return v;
}
struct DepthWriter
{
DepthWriter(std::string fileList) : file(fileList, std::ios::out), count(0), dir()
{
size_t slashIdx = fileList.rfind('/');
slashIdx = slashIdx != std::string::npos ? slashIdx : fileList.rfind('\\');
dir = fileList.substr(0, slashIdx);
if (!file.is_open())
throw std::runtime_error("Failed to write depth list");
file << "# depth maps saved from device" << std::endl;
file << "# useless_number filename" << std::endl;
}
void append(InputArray _depth)
{
Mat depth = _depth.getMat();
std::string depthFname = cv::format("%04d.png", count);
std::string fullDepthFname = dir + '/' + depthFname;
if (!imwrite(fullDepthFname, depth))
throw std::runtime_error("Failed to write depth to file " + fullDepthFname);
file << count++ << " " << depthFname << std::endl;
}
std::fstream file;
int count;
std::string dir;
};
namespace Kinect2Params
{
static const Size depth_frameSize = Size(512, 424);
// approximate values, no guarantee to be correct
static const float depth_focal = 366.1f;
static const float depth_cx = 258.2f;
static const float depth_cy = 204.f;
static const float depth_k1 = 0.12f;
static const float depth_k2 = -0.34f;
static const float depth_k3 = 0.12f;
static const Size rgb_frameSize = Size(640, 480);
static const float rgb_focal = 525.0f;
static const float rgb_cx = 319.5f;
static const float rgb_cy = 239.5f;
static const float rgb_k1 = 0.0f;
static const float rgb_k2 = 0.0f;
static const float rgb_k3 = 0.0f;
}; // namespace Kinect2Params
namespace AstraParams
{
static const Size depth_frameSize = Size(640, 480);
// approximate values, no guarantee to be correct
static const float depth_fx = 535.4f;
static const float depth_fy = 539.2f;
static const float depth_cx = 320.1f;
static const float depth_cy = 247.6f;
static const float depth_k1 = 0.0f;
static const float depth_k2 = 0.0f;
static const float depth_k3 = 0.0f;
static const Size rgb_frameSize = Size(640, 480);
static const float rgb_focal = 525.0f;
static const float rgb_cx = 319.5f;
static const float rgb_cy = 239.5f;
static const float rgb_k1 = 0.0f;
static const float rgb_k2 = 0.0f;
static const float rgb_k3 = 0.0f;
}; // namespace Kinect2Params
struct DepthSource
{
public:
enum Type
{
DEPTH_LIST,
DEPTH_KINECT2_LIST,
DEPTH_KINECT2,
DEPTH_REALSENSE,
DEPTH_ASTRA
};
DepthSource(int cam) : DepthSource("", cam) {}
DepthSource(String fileListName) : DepthSource(fileListName, -1) {}
DepthSource(String fileListName, int cam)
: depthFileList(fileListName.empty() ? std::vector<std::string>()
: readDepth(fileListName)),
frameIdx(0),
undistortMap1(),
undistortMap2()
{
if (cam >= 0)
{
vc = VideoCapture(VideoCaptureAPIs::CAP_OPENNI2 + cam);
if (vc.isOpened())
{
if(cam == 20)
sourceType = Type::DEPTH_ASTRA;
else
sourceType = Type::DEPTH_KINECT2;
}
else
{
vc = VideoCapture(VideoCaptureAPIs::CAP_REALSENSE + cam);
if (vc.isOpened())
{
sourceType = Type::DEPTH_REALSENSE;
}
}
}
else
{
vc = VideoCapture();
sourceType = Type::DEPTH_KINECT2_LIST;
}
}
UMat getDepth()
{
UMat out;
if (!vc.isOpened())
{
if (frameIdx < depthFileList.size())
{
Mat f = cv::imread(depthFileList[frameIdx++], IMREAD_ANYDEPTH);
f.copyTo(out);
}
else
{
return UMat();
}
}
else
{
vc.grab();
switch (sourceType)
{
case Type::DEPTH_KINECT2: vc.retrieve(out, CAP_OPENNI_DEPTH_MAP); break;
case Type::DEPTH_REALSENSE: vc.retrieve(out, CAP_INTELPERC_DEPTH_MAP); break;
default:
// unknown depth source
vc.retrieve(out);
}
// workaround for Kinect 2
if (sourceType == Type::DEPTH_KINECT2)
{
out = out(Rect(Point(), Kinect2Params::depth_frameSize));
UMat outCopy;
// linear remap adds gradient between valid and invalid pixels
// which causes garbage, use nearest instead
remap(out, outCopy, undistortMap1, undistortMap2, cv::INTER_NEAREST);
cv::flip(outCopy, out, 1);
}
}
if (out.empty())
throw std::runtime_error("Matrix is empty");
return out;
}
bool empty() { return depthFileList.empty() && !(vc.isOpened()); }
void updateIntrinsics(Matx33f& _intrinsics, Size& _frameSize, float& _depthFactor)
{
if (vc.isOpened())
{
// this should be set in according to user's depth sensor
int w = (int)vc.get(VideoCaptureProperties::CAP_PROP_FRAME_WIDTH);
int h = (int)vc.get(VideoCaptureProperties::CAP_PROP_FRAME_HEIGHT);
// it's recommended to calibrate sensor to obtain its intrinsics
float fx, fy, cx, cy;
float depthFactor = 1000.f;
Size frameSize;
if (sourceType == Type::DEPTH_KINECT2)
{
fx = fy = Kinect2Params::depth_focal;
cx = Kinect2Params::depth_cx;
cy = Kinect2Params::depth_cy;
frameSize = Kinect2Params::depth_frameSize;
}
else if (sourceType == Type::DEPTH_ASTRA)
{
fx = AstraParams::depth_fx;
fy = AstraParams::depth_fy;
cx = AstraParams::depth_cx;
cy = AstraParams::depth_cy;
frameSize = AstraParams::depth_frameSize;
}
else
{
if (sourceType == Type::DEPTH_REALSENSE)
{
fx = (float)vc.get(CAP_PROP_INTELPERC_DEPTH_FOCAL_LENGTH_HORZ);
fy = (float)vc.get(CAP_PROP_INTELPERC_DEPTH_FOCAL_LENGTH_VERT);
depthFactor = 1.f / (float)vc.get(CAP_PROP_INTELPERC_DEPTH_SATURATION_VALUE);
}
else
{
fx = fy =
(float)vc.get(CAP_OPENNI_DEPTH_GENERATOR | CAP_PROP_OPENNI_FOCAL_LENGTH);
}
cx = w / 2 - 0.5f;
cy = h / 2 - 0.5f;
frameSize = Size(w, h);
}
Matx33f camMatrix = Matx33f(fx, 0, cx, 0, fy, cy, 0, 0, 1);
_intrinsics = camMatrix;
_frameSize = frameSize;
_depthFactor = depthFactor;
}
}
void updateVolumeParams(const Vec3i& _resolution, float& _voxelSize, float& _tsdfTruncDist,
Affine3f& _volumePose, float& _depthTruncateThreshold)
{
float volumeSize = 3.0f;
_depthTruncateThreshold = 0.0f;
// RealSense has shorter depth range, some params should be tuned
if (sourceType == Type::DEPTH_REALSENSE)
{
volumeSize = 1.f;
_voxelSize = volumeSize / _resolution[0];
_tsdfTruncDist = 0.01f;
_depthTruncateThreshold = 2.5f;
}
_volumePose = Affine3f().translate(Vec3f(-volumeSize / 2.f, -volumeSize / 2.f, 0.05f));
}
void updateICPParams(float& _icpDistThresh, float& _bilateralSigmaDepth)
{
_icpDistThresh = 0.1f;
_bilateralSigmaDepth = 0.04f;
// RealSense has shorter depth range, some params should be tuned
if (sourceType == Type::DEPTH_REALSENSE)
{
_icpDistThresh = 0.01f;
_bilateralSigmaDepth = 0.01f;
}
}
void updateParams(large_kinfu::Params& params)
{
if (vc.isOpened())
{
updateIntrinsics(params.intr, params.frameSize, params.depthFactor);
auto& volParams = params.volumeParams;
Vec3i volResolution(volParams.resolutionX,
volParams.resolutionY,
volParams.resolutionZ);
Affine3f volPose(Matx44f(volParams.pose));
updateVolumeParams(volResolution, volParams.voxelSize, volParams.tsdfTruncDist, volPose,
params.truncateThreshold);
volParams.pose = Mat(volPose.matrix);
updateICPParams(params.icpDistThresh, params.bilateral_sigma_depth);
if (sourceType == Type::DEPTH_KINECT2)
{
Matx<float, 1, 5> distCoeffs;
distCoeffs(0) = Kinect2Params::depth_k1;
distCoeffs(1) = Kinect2Params::depth_k2;
distCoeffs(4) = Kinect2Params::depth_k3;
initUndistortRectifyMap(params.intr, distCoeffs, cv::noArray(), params.intr,
params.frameSize, CV_16SC2, undistortMap1, undistortMap2);
}
}
}
void updateParams(kinfu::Params& params)
{
if (vc.isOpened())
{
updateIntrinsics(params.intr, params.frameSize, params.depthFactor);
Affine3f volumePose(params.volumePose);
updateVolumeParams(params.volumeDims, params.voxelSize,
params.tsdf_trunc_dist, volumePose, params.truncateThreshold);
params.volumePose = volumePose.matrix;
updateICPParams(params.icpDistThresh, params.bilateral_sigma_depth);
if (sourceType == Type::DEPTH_KINECT2)
{
Matx<float, 1, 5> distCoeffs;
distCoeffs(0) = Kinect2Params::depth_k1;
distCoeffs(1) = Kinect2Params::depth_k2;
distCoeffs(4) = Kinect2Params::depth_k3;
initUndistortRectifyMap(params.intr, distCoeffs, cv::noArray(), params.intr,
params.frameSize, CV_16SC2, undistortMap1, undistortMap2);
}
}
}
void updateParams(colored_kinfu::Params& params)
{
if (vc.isOpened())
{
updateIntrinsics(params.intr, params.frameSize, params.depthFactor);
Affine3f volumePose(params.volumePose);
updateVolumeParams(params.volumeDims, params.voxelSize,
params.tsdf_trunc_dist, volumePose, params.truncateThreshold);
params.volumePose = volumePose.matrix;
updateICPParams(params.icpDistThresh, params.bilateral_sigma_depth);
if (sourceType == Type::DEPTH_KINECT2)
{
Matx<float, 1, 5> distCoeffs;
distCoeffs(0) = Kinect2Params::depth_k1;
distCoeffs(1) = Kinect2Params::depth_k2;
distCoeffs(4) = Kinect2Params::depth_k3;
initUndistortRectifyMap(params.intr, distCoeffs, cv::noArray(), params.intr,
params.frameSize, CV_16SC2, undistortMap1, undistortMap2);
}
}
}
std::vector<std::string> depthFileList;
size_t frameIdx;
VideoCapture vc;
UMat undistortMap1, undistortMap2;
Type sourceType;
};
static std::vector<std::string> readRGB(const std::string& fileList)
{
std::vector<std::string> v;
std::fstream file(fileList);
if (!file.is_open())
throw std::runtime_error("Failed to read rgb list");
std::string dir;
size_t slashIdx = fileList.rfind('/');
slashIdx = slashIdx != std::string::npos ? slashIdx : fileList.rfind('\\');
dir = fileList.substr(0, slashIdx);
while (!file.eof())
{
std::string s, imgPath;
std::getline(file, s);
if (s.empty() || s[0] == '#')
continue;
std::stringstream ss;
ss << s;
double thumb;
ss >> thumb >> imgPath;
v.push_back(dir + '/' + imgPath);
}
return v;
}
struct RGBWriter
{
RGBWriter(std::string fileList) : file(fileList, std::ios::out), count(0), dir()
{
size_t slashIdx = fileList.rfind('/');
slashIdx = slashIdx != std::string::npos ? slashIdx : fileList.rfind('\\');
dir = fileList.substr(0, slashIdx);
if (!file.is_open())
throw std::runtime_error("Failed to write rgb list");
file << "# rgb maps saved from device" << std::endl;
file << "# useless_number filename" << std::endl;
}
void append(InputArray _rgb)
{
Mat rgb = _rgb.getMat();
std::string rgbFname = cv::format("%04d.png", count);
std::string fullRGBFname = dir + '/' + rgbFname;
if (!imwrite(fullRGBFname, rgb))
throw std::runtime_error("Failed to write rgb to file " + fullRGBFname);
file << count++ << " " << rgbFname << std::endl;
}
std::fstream file;
int count;
std::string dir;
};
struct RGBSource
{
public:
enum Type
{
RGB_LIST,
RGB_KINECT2_LIST,
RGB_KINECT2,
RGB_REALSENSE,
RGB_ASTRA
};
RGBSource(int cam) : RGBSource("", cam) {}
RGBSource(String fileListName) : RGBSource(fileListName, -1) {}
RGBSource(String fileListName, int cam)
: rgbFileList(fileListName.empty() ? std::vector<std::string>()
: readRGB(fileListName)),
frameIdx(0),
undistortMap1(),
undistortMap2()
{
if (cam >= 0)
{
vc = VideoCapture(VideoCaptureAPIs::CAP_OPENNI2 + cam);
if (vc.isOpened())
{
if(cam == 20)
sourceType = Type::RGB_ASTRA;
else
sourceType = Type::RGB_KINECT2;
}
else
{
vc = VideoCapture(VideoCaptureAPIs::CAP_REALSENSE + cam);
if (vc.isOpened())
{
sourceType = Type::RGB_REALSENSE;
}
}
}
else
{
vc = VideoCapture();
sourceType = Type::RGB_KINECT2_LIST;
}
}
UMat getRGB()
{
UMat out;
if (!vc.isOpened())
{
if (frameIdx < rgbFileList.size())
{
Mat f = cv::imread(rgbFileList[frameIdx++], IMREAD_COLOR);
f.copyTo(out);
}
else
{
return UMat();
}
}
else
{
vc.grab();
switch (sourceType)
{
case Type::RGB_KINECT2: vc.retrieve(out, CAP_OPENNI_BGR_IMAGE); break;
case Type::RGB_REALSENSE: vc.retrieve(out, CAP_INTELPERC_IMAGE); break;
default:
// unknown rgb source
vc.retrieve(out);
}
// workaround for Kinect 2
if (sourceType == Type::RGB_KINECT2)
{
out = out(Rect(Point(), Kinect2Params::rgb_frameSize));
UMat outCopy;
// linear remap adds gradient between valid and invalid pixels
// which causes garbage, use nearest instead
remap(out, outCopy, undistortMap1, undistortMap2, cv::INTER_NEAREST);
cv::flip(outCopy, out, 1);
}
}
if (out.empty())
throw std::runtime_error("Matrix is empty");
return out;
}
bool empty() { return rgbFileList.empty() && !(vc.isOpened()); }
void updateIntrinsics(Matx33f& _rgb_intrinsics, Size& _rgb_frameSize)
{
if (vc.isOpened())
{
// this should be set in according to user's rgb sensor
int w = (int)vc.get(VideoCaptureProperties::CAP_PROP_FRAME_WIDTH);
int h = (int)vc.get(VideoCaptureProperties::CAP_PROP_FRAME_HEIGHT);
// it's recommended to calibrate sensor to obtain its intrinsics
float rgb_fx, rgb_fy, rgb_cx, rgb_cy;
Size rgb_frameSize;
if (sourceType == Type::RGB_KINECT2)
{
rgb_fx = rgb_fy = Kinect2Params::rgb_focal;
rgb_cx = Kinect2Params::rgb_cx;
rgb_cy = Kinect2Params::rgb_cy;
rgb_frameSize = Kinect2Params::rgb_frameSize;
}
else if (sourceType == Type::RGB_ASTRA)
{
rgb_fx = rgb_fy = AstraParams::rgb_focal;
rgb_cx = AstraParams::rgb_cx;
rgb_cy = AstraParams::rgb_cy;
rgb_frameSize = AstraParams::rgb_frameSize;
}
else
{
// TODO: replace to rgb types
rgb_fx = rgb_fy = Kinect2Params::rgb_focal;
rgb_cx = Kinect2Params::rgb_cx;
rgb_cy = Kinect2Params::rgb_cy;
rgb_frameSize = Size(w, h);
}
Matx33f rgb_camMatrix = Matx33f(rgb_fx, 0, rgb_cx, 0, rgb_fy, rgb_cy, 0, 0, 1);
_rgb_intrinsics = rgb_camMatrix;
_rgb_frameSize = rgb_frameSize;
}
}
void updateVolumeParams(const Vec3i&, float&, float&, Affine3f&)
{
// TODO: do this settings for rgb image
}
void updateICPParams(float&)
{
// TODO: do this settings for rgb image icp
}
void updateParams(colored_kinfu::Params& params)
{
if (vc.isOpened())
{
updateIntrinsics(params.rgb_intr, params.rgb_frameSize);
Affine3f volumePose(params.volumePose);
updateVolumeParams(params.volumeDims, params.voxelSize,
params.tsdf_trunc_dist, volumePose);
params.volumePose = volumePose.matrix;
updateICPParams(params.icpDistThresh);
if (sourceType == Type::RGB_KINECT2)
{
Matx<float, 1, 5> distCoeffs;
distCoeffs(0) = Kinect2Params::rgb_k1;
distCoeffs(1) = Kinect2Params::rgb_k2;
distCoeffs(4) = Kinect2Params::rgb_k3;
initUndistortRectifyMap(params.intr, distCoeffs, cv::noArray(), params.intr,
params.frameSize, CV_16SC2, undistortMap1, undistortMap2);
}
}
}
std::vector<std::string> rgbFileList;
size_t frameIdx;
VideoCapture vc;
UMat undistortMap1, undistortMap2;
Type sourceType;
};
} // namespace io_utils
} // namespace cv
#endif /* ifndef OPENCV_RGBS_IO_UTILS_HPP */
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html
// This code is also subject to the license terms in the LICENSE_KinectFusion.md file found in this module's directory
#include <iostream>
#include <fstream>
#include <opencv2/imgproc.hpp>
#include <opencv2/geometry.hpp>
#include <opencv2/ptcloud.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/rgbd/kinfu.hpp>
#include "io_utils.hpp"
using namespace cv;
using namespace cv::kinfu;
using namespace cv::io_utils;
#ifdef HAVE_OPENCV_VIZ
#include <opencv2/viz.hpp>
#endif
#ifdef HAVE_OPENCV_VIZ
const std::string vizWindowName = "cloud";
struct PauseCallbackArgs
{
PauseCallbackArgs(KinFu& _kf) : kf(_kf)
{ }
KinFu& kf;
};
void pauseCallback(const viz::MouseEvent& me, void* args);
void pauseCallback(const viz::MouseEvent& me, void* args)
{
if(me.type == viz::MouseEvent::Type::MouseMove ||
me.type == viz::MouseEvent::Type::MouseScrollDown ||
me.type == viz::MouseEvent::Type::MouseScrollUp)
{
PauseCallbackArgs pca = *((PauseCallbackArgs*)(args));
viz::Viz3d window(vizWindowName);
UMat rendered;
pca.kf.render(rendered, window.getViewerPose().matrix);
imshow("render", rendered);
waitKey(1);
}
}
#endif
static const char* keys =
{
"{help h usage ? | | print this message }"
"{depth | | Path to depth.txt file listing a set of depth images }"
"{camera |0| Index of depth camera to be used as a depth source }"
"{coarse | | Run on coarse settings (fast but ugly) or on default (slow but looks better),"
" in coarse mode points and normals are displayed }"
"{useHashTSDF | | Use the newer hashtable based TSDFVolume (relatively fast) and for larger reconstructions}"
"{idle | | Do not run KinFu, just display depth frames }"
"{record | | Write depth frames to specified file list"
" (the same format as for the 'depth' key) }"
};
static const std::string message =
"\nThis demo uses live depth input or RGB-D dataset taken from"
"\nhttps://vision.in.tum.de/data/datasets/rgbd-dataset"
"\nto demonstrate KinectFusion implementation \n";
int main(int argc, char **argv)
{
bool coarse = false;
bool idle = false;
bool useHashTSDF = false;
std::string recordPath;
CommandLineParser parser(argc, argv, keys);
parser.about(message);
if(!parser.check())
{
parser.printMessage();
parser.printErrors();
return -1;
}
if(parser.has("help"))
{
parser.printMessage();
return 0;
}
if(parser.has("coarse"))
{
coarse = true;
}
if(parser.has("record"))
{
recordPath = parser.get<String>("record");
}
if(parser.has("useHashTSDF"))
{
useHashTSDF = true;
}
if(parser.has("idle"))
{
idle = true;
}
Ptr<DepthSource> ds;
if (parser.has("depth"))
ds = makePtr<DepthSource>(parser.get<String>("depth"));
else
ds = makePtr<DepthSource>(parser.get<int>("camera"));
if (ds->empty())
{
std::cerr << "Failed to open depth source" << std::endl;
parser.printMessage();
return -1;
}
Ptr<DepthWriter> depthWriter;
if(!recordPath.empty())
depthWriter = makePtr<DepthWriter>(recordPath);
Ptr<Params> params;
Ptr<KinFu> kf;
if(coarse)
params = Params::coarseParams();
else
params = Params::defaultParams();
if(useHashTSDF)
params = Params::hashTSDFParams(coarse);
// These params can be different for each depth sensor
ds->updateParams(*params);
// Enables OpenCL explicitly (by default can be switched-off)
cv::setUseOptimized(true);
// Scene-specific params should be tuned for each scene individually
//float cubeSize = 1.f;
//params->voxelSize = cubeSize/params->volumeDims[0]; //meters
//params->tsdf_trunc_dist = 0.01f; //meters
//params->icpDistThresh = 0.01f; //meters
//params->volumePose = Affine3f().translate(Vec3f(-cubeSize/2.f, -cubeSize/2.f, 0.25f)); //meters
//params->tsdf_max_weight = 16;
if(!idle)
kf = KinFu::create(params);
#ifdef HAVE_OPENCV_VIZ
cv::viz::Viz3d window(vizWindowName);
window.setViewerPose(Affine3f::Identity());
bool pause = false;
#endif
UMat rendered;
UMat points;
UMat normals;
int64 prevTime = getTickCount();
for(UMat frame = ds->getDepth(); !frame.empty(); frame = ds->getDepth())
{
if(depthWriter)
depthWriter->append(frame);
#ifdef HAVE_OPENCV_VIZ
if(pause)
{
// doesn't happen in idle mode
kf->getCloud(points, normals);
if(!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/1, /*scale*/0.05, viz::Color::gray());
window.showWidget("cloud", cloudWidget);
window.showWidget("normals", cloudNormals);
Vec3d volSize = kf->getParams().voxelSize*Vec3d(kf->getParams().volumeDims);
window.showWidget("cube", viz::WCube(Vec3d::all(0),
volSize),
Affine3f(kf->getParams().volumePose));
PauseCallbackArgs pca(*kf);
window.registerMouseCallback(pauseCallback, (void*)&pca);
window.showWidget("text", viz::WText(cv::String("Move camera in this window. "
"Close the window or press Q to resume"), Point()));
window.spin();
window.removeWidget("text");
window.removeWidget("cloud");
window.removeWidget("normals");
window.registerMouseCallback(0);
}
pause = false;
}
else
#endif
{
UMat cvt8;
float depthFactor = params->depthFactor;
convertScaleAbs(frame, cvt8, 0.25*256. / depthFactor);
if(!idle)
{
imshow("depth", cvt8);
if(!kf->update(frame))
{
kf->reset();
std::cout << "reset" << std::endl;
}
#ifdef HAVE_OPENCV_VIZ
else
{
if(coarse)
{
kf->getCloud(points, normals);
if(!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/1, /*scale*/0.05, viz::Color::gray());
window.showWidget("cloud", cloudWidget);
window.showWidget("normals", cloudNormals);
}
}
//window.showWidget("worldAxes", viz::WCoordinateSystem());
Vec3d volSize = kf->getParams().voxelSize*kf->getParams().volumeDims;
window.showWidget("cube", viz::WCube(Vec3d::all(0),
volSize),
Affine3f(kf->getParams().volumePose));
window.setViewerPose(kf->getPose());
window.spinOnce(1, true);
}
#endif
kf->render(rendered);
}
else
{
rendered = cvt8;
}
}
int64 newTime = getTickCount();
putText(rendered, cv::format("FPS: %2d press R to reset, P to pause, Q to quit",
(int)(getTickFrequency()/(newTime - prevTime))),
Point(0, rendered.rows-1), FONT_HERSHEY_SIMPLEX, 0.5, Scalar(0, 255, 255));
prevTime = newTime;
imshow("render", rendered);
int c = waitKey(1);
switch (c)
{
case 'r':
if(!idle)
kf->reset();
break;
case 'q':
return 0;
#ifdef HAVE_OPENCV_VIZ
case 'p':
if(!idle)
pause = true;
#endif
default:
break;
}
}
return 0;
}
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import numpy as np
import cv2 as cv
import sys
from argparse import ArgumentParser
def get_depth_list(folder):
f = open(folder + '/depth.txt', 'r')
rgb = [folder + '/' + s for s in f.read().split() if s.endswith('.png')]
return rgb
def kinfu_demo():
parser = ArgumentParser()
parser.add_argument(
"-i", "--input", help="Required. Path to folder with a input image file", required=True, type=str)
parser.add_argument(
"-t", "--large_kinfu", help="Required. Name of KinFu type", required=False, type=str)
parser.add_argument(
"-ocl", "--use_opencl", help="Required. Flag of OpenCL use", required=False, type=int, default=1)
args = parser.parse_args()
print("Args: ", args)
cv.ocl.setUseOpenCL(args.use_opencl)
if (args.large_kinfu == None or args.large_kinfu == "0"):
params = cv.kinfu_Params.defaultParams()
kf = cv.kinfu_KinFu.create(params)
elif (args.large_kinfu == "1"):
params = cv.kinfu_Params.hashTSDFParams(False)
kf = cv.kinfu_KinFu.create(params)
else:
raise ValueError("Incorrect kinfu type name")
depth_list = get_depth_list(args.input)
for path in depth_list:
image = cv.imread(path, cv.IMREAD_ANYDEPTH)
(height, width) = image.shape
cv.imshow('input', image)
size = height, width, 4
cvt8 = np.zeros(size, dtype=np.uint8)
if not kf.update(image):
kf.reset()
else:
kf.render(cvt8)
cv.imshow('render', cvt8)
cv.pollKey()
cv.waitKey(0)
if __name__ == '__main__':
print(__doc__)
kinfu_demo()
cv.destroyAllWindows()
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// This file is part of OpenCV project.
// It is subject to the license terms in the LICENSE file found in the top-level directory
// of this distribution and at http://opencv.org/license.html
// This code is also subject to the license terms in the LICENSE_KinectFusion.md file found in this
// module's directory
#include <fstream>
#include <iostream>
#include <opencv2/geometry.hpp>
#include <opencv2/ptcloud.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/rgbd/large_kinfu.hpp>
#include "io_utils.hpp"
using namespace cv;
using namespace cv::kinfu;
using namespace cv::large_kinfu;
using namespace cv::io_utils;
#ifdef HAVE_OPENCV_VIZ
#include <opencv2/viz.hpp>
#endif
#ifdef HAVE_OPENCV_VIZ
const std::string vizWindowName = "cloud";
struct PauseCallbackArgs
{
PauseCallbackArgs(LargeKinfu& _largeKinfu) : largeKinfu(_largeKinfu) {}
LargeKinfu& largeKinfu;
};
void pauseCallback(const viz::MouseEvent& me, void* args);
void pauseCallback(const viz::MouseEvent& me, void* args)
{
if (me.type == viz::MouseEvent::Type::MouseMove ||
me.type == viz::MouseEvent::Type::MouseScrollDown ||
me.type == viz::MouseEvent::Type::MouseScrollUp)
{
PauseCallbackArgs pca = *((PauseCallbackArgs*)(args));
viz::Viz3d window(vizWindowName);
UMat rendered;
pca.largeKinfu.render(rendered, window.getViewerPose().matrix);
imshow("render", rendered);
waitKey(1);
}
}
#endif
static const char* keys = {
"{help h usage ? | | print this message }"
"{depth | | Path to depth.txt file listing a set of depth images }"
"{camera |0| Index of depth camera to be used as a depth source }"
"{coarse | | Run on coarse settings (fast but ugly) or on default (slow but looks better),"
" in coarse mode points and normals are displayed }"
"{idle | | Do not run LargeKinfu, just display depth frames }"
"{record | | Write depth frames to specified file list"
" (the same format as for the 'depth' key) }"
};
static const std::string message =
"\nThis demo uses live depth input or RGB-D dataset taken from"
"\nhttps://vision.in.tum.de/data/datasets/rgbd-dataset"
"\nto demonstrate Submap based large environment reconstruction"
"\nThis module uses the newer hashtable based TSDFVolume (relatively fast) for larger "
"reconstructions by default\n";
int main(int argc, char** argv)
{
bool coarse = false;
bool idle = false;
std::string recordPath;
CommandLineParser parser(argc, argv, keys);
parser.about(message);
if (!parser.check())
{
parser.printMessage();
parser.printErrors();
return -1;
}
if (parser.has("help"))
{
parser.printMessage();
return 0;
}
if (parser.has("coarse"))
{
coarse = true;
}
if (parser.has("record"))
{
recordPath = parser.get<String>("record");
}
if (parser.has("idle"))
{
idle = true;
}
Ptr<DepthSource> ds;
if (parser.has("depth"))
ds = makePtr<DepthSource>(parser.get<String>("depth"));
else
ds = makePtr<DepthSource>(parser.get<int>("camera"));
if (ds->empty())
{
std::cerr << "Failed to open depth source" << std::endl;
parser.printMessage();
return -1;
}
Ptr<DepthWriter> depthWriter;
if (!recordPath.empty())
depthWriter = makePtr<DepthWriter>(recordPath);
Ptr<large_kinfu::Params> params;
Ptr<LargeKinfu> largeKinfu;
params = large_kinfu::Params::hashTSDFParams(coarse);
// These params can be different for each depth sensor
ds->updateParams(*params);
cv::setUseOptimized(true);
if (!idle)
largeKinfu = LargeKinfu::create(params);
const auto& volParams = largeKinfu->getParams().volumeParams;
#ifdef HAVE_OPENCV_VIZ
cv::viz::Viz3d window(vizWindowName);
window.setViewerPose(Affine3f::Identity());
bool pause = false;
#endif
UMat rendered;
UMat points;
UMat normals;
int64 prevTime = getTickCount();
for (UMat frame = ds->getDepth(); !frame.empty(); frame = ds->getDepth())
{
if (depthWriter)
depthWriter->append(frame);
Vec3i volResolution(volParams.resolutionX,
volParams.resolutionY,
volParams.resolutionZ);
Affine3f volPose(Matx44f(volParams.pose));
#ifdef HAVE_OPENCV_VIZ
if (pause)
{
// doesn't happen in idle mode
largeKinfu->getCloud(points, normals);
if (!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/ 1, /*scale*/ 0.05,
viz::Color::gray());
window.showWidget("cloud", cloudWidget);
window.showWidget("normals", cloudNormals);
Vec3d volSize = volParams.voxelSize * Vec3d(volResolution);
window.showWidget("cube", viz::WCube(Vec3d::all(0), volSize), volPose);
PauseCallbackArgs pca(*largeKinfu);
window.registerMouseCallback(pauseCallback, (void*)&pca);
window.showWidget("text",
viz::WText(cv::String("Move camera in this window. "
"Close the window or press Q to resume"),
Point()));
window.spin();
window.removeWidget("text");
window.removeWidget("cloud");
window.removeWidget("normals");
window.registerMouseCallback(0);
}
pause = false;
}
else
#endif
{
UMat cvt8;
float depthFactor = params->depthFactor;
convertScaleAbs(frame, cvt8, 0.25 * 256. / depthFactor);
if (!idle)
{
imshow("depth", cvt8);
if (!largeKinfu->update(frame))
{
largeKinfu->reset();
std::cout << "reset" << std::endl;
}
#ifdef HAVE_OPENCV_VIZ
else
{
if (coarse)
{
largeKinfu->getCloud(points, normals);
if (!points.empty() && !normals.empty())
{
viz::WCloud cloudWidget(points, viz::Color::white());
viz::WCloudNormals cloudNormals(points, normals, /*level*/ 1,
/*scale*/ 0.05, viz::Color::gray());
window.showWidget("cloud", cloudWidget);
window.showWidget("normals", cloudNormals);
}
}
// window.showWidget("worldAxes", viz::WCoordinateSystem());
Vec3d volSize = volParams.voxelSize * volResolution;
window.showWidget("cube", viz::WCube(Vec3d::all(0), volSize), volPose);
window.setViewerPose(largeKinfu->getPose());
window.spinOnce(1, true);
}
#endif
largeKinfu->render(rendered);
}
else
{
rendered = cvt8;
}
}
int64 newTime = getTickCount();
putText(rendered,
cv::format("FPS: %2d press R to reset, P to pause, Q to quit",
(int)(getTickFrequency() / (newTime - prevTime))),
Point(0, rendered.rows - 1), FONT_HERSHEY_SIMPLEX, 0.5, Scalar(0, 255, 255));
prevTime = newTime;
imshow("render", rendered);
int c = waitKey(1);
switch (c)
{
case 'r':
if (!idle)
largeKinfu->reset();
break;
case 'q': return 0;
#ifdef HAVE_OPENCV_VIZ
case 'p':
if (!idle)
pause = true;
#endif
default: break;
}
}
return 0;
}