380 lines
14 KiB
C++
380 lines
14 KiB
C++
#include "kernel_operator.h"
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#include "vector_tiling.h"
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#include "kernel_tiling_types.h"
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using namespace AscendC;
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// Make compiler happy. These two function will never be called.
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__aicore__ static inline void Cast(const LocalTensor<half>& dstLocal,
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const LocalTensor<half>& srcLocal, const RoundMode& round_mode,
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const uint32_t calCount){};
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__aicore__ static inline void Cast(const LocalTensor<float>& dstLocal,
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const LocalTensor<float>& srcLocal, const RoundMode& round_mode,
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const uint32_t calCount){};
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/**
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* T: input data type.
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* C: data type for calculate.
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* if T != C, data should cast from T to C.
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*/
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template <typename T, typename C>
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class KernelThreshold
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{
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public:
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__aicore__ inline KernelThreshold() {}
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__aicore__ inline void Init(ThresholdOpencvTilingData* tiling, GM_ADDR x, GM_ADDR y)
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{
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tilingData = tiling;
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/**
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* Calculate memory use per element.
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* 1. InputQueue: sizeof(T) * BUFFER_NUM
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* 2. OutputQueue: sizeof(T) * BUFFER_NUM
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* 3. maskBuffer: 1 byte at most.
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*/
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uint64_t bytesPerElem = sizeof(T) * BUFFER_NUM * 2 + sizeof(uint8_t) * 1;
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/**
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* If need cast, should init two more cast buffers.
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* Memory use per element:
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* 1. InputCastBuffer: sizeof(C)
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* 2. OutputCastBuffer: sizeof(C)
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*/
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if (!std::is_same<T, C>::value)
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{
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bytesPerElem += sizeof(C) * 2;
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}
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// Most of AscendC APIs need align to 32 Bytes, but Compare and Select need
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// align to 256 Bytes, 256/sizeof(C) means how many element can be process
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// in one loop.
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vecTiling.calculate(tilingData->totalLength, GetBlockNum(), GetBlockIdx(), bytesPerElem,
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256 / sizeof(C));
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xGM.SetGlobalBuffer((__gm__ T*)x + vecTiling.blockOffset, vecTiling.blockLength);
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yGM.SetGlobalBuffer((__gm__ T*)y + vecTiling.blockOffset, vecTiling.blockLength);
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// Cast buffer.
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if (!std::is_same<T, C>::value)
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{
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pipe.InitBuffer(InputCastBuffer, vecTiling.loopLength * sizeof(C));
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pipe.InitBuffer(outputCastBuffer, vecTiling.loopLength * sizeof(C));
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}
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pipe.InitBuffer(inputQueue, BUFFER_NUM, vecTiling.loopLength * sizeof(T));
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pipe.InitBuffer(outputQueue, BUFFER_NUM, vecTiling.loopLength * sizeof(T));
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pipe.InitBuffer(maskBuffer, vecTiling.loopLength * sizeof(uint8_t));
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}
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__aicore__ inline void Run()
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{
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for (uint32_t loop = 0; loop < vecTiling.loopCount; loop++)
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{
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uint32_t offset = loop * vecTiling.loopLength;
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Compute(offset, vecTiling.loopLength);
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}
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if (vecTiling.loopTailLength != 0)
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{
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uint32_t offset = vecTiling.loopCount * vecTiling.loopLength;
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Compute(offset, vecTiling.loopTailLength);
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}
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}
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private:
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__aicore__ inline void Compute(uint32_t offset, uint32_t len)
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{
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CopyIn(offset, len);
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// Get local Tensor, if case is need, local tensors come from
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// cast buffer. otherwise, local tensors come from input/output queue.
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LocalTensor<C> xLocal = CastInput(inputQueue, InputCastBuffer, len);
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LocalTensor<C> yLocal = GetOutput(outputQueue, outputCastBuffer);
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Threshold(xLocal, yLocal, len);
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// Free local input tensor if tensor is not from cast buffer.
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FreeInput(inputQueue, xLocal);
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// Cast output tensor to output queue if output tensor is from cast buffer.
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CastOutput(outputQueue, yLocal, len);
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CopyOut(offset, len);
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}
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/**
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* If need cast:
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* 1. Get data from input queue, this data can't be calculate directly.
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* 2. Get buffer with type C, which satisfied AscendC APIs.
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* 3. Cast data from T to C.
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*
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* If not need cast:
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* 1. Only need get data from queue.
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*/
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__aicore__ inline LocalTensor<C> CastInput(TQue<QuePosition::VECIN, BUFFER_NUM>& queue,
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TBuf<TPosition::VECCALC>& buffer, uint32_t len)
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{
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LocalTensor<C> xLocal;
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if (std::is_same<T, C>::value)
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{
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xLocal = queue.DeQue<C>();
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}
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else
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{
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xLocal = buffer.Get<C>();
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LocalTensor<T> xCast = queue.DeQue<T>();
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Cast(xLocal, xCast, RoundMode::CAST_NONE, len);
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queue.FreeTensor(xCast);
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}
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return xLocal;
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}
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/**
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* If need cast:
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* 1. Get local tensor from cast buffer.
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*
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* If not need cast:
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* 1. Alloc local tensor from output queue.
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*/
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__aicore__ inline LocalTensor<C> GetOutput(TQue<QuePosition::VECOUT, BUFFER_NUM>& queue,
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TBuf<TPosition::VECCALC>& buffer)
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{
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if (std::is_same<T, C>::value)
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{
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return queue.AllocTensor<C>();
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}
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else
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{
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return buffer.Get<C>();
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}
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}
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/**
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* If need cast:
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* 1. Input local tensor are get from cast buffer, which do not need free.
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*
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* If not need cast:
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* 1. Input local tensor are alloced from input queue, which need free.
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*/
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__aicore__ inline void FreeInput(TQue<QuePosition::VECIN, BUFFER_NUM>& queue,
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LocalTensor<C>& xLocal)
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{
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if (std::is_same<T, C>::value)
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{
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queue.FreeTensor(xLocal);
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}
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}
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/**
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* If need cast:
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* 1. Alloc local tensor from output queue.
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* 2. Cast from C to T.
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* 3. Put casted local tensor in queue.
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*
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* If not need cast:
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* 1. Only put local tensor in queue.
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*
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*/
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__aicore__ inline void CastOutput(TQue<QuePosition::VECOUT, BUFFER_NUM>& queue,
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LocalTensor<C>& yLocal, uint32_t len)
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{
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if (std::is_same<T, C>::value)
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{
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queue.EnQue(yLocal);
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}
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else
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{
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LocalTensor<T> yCast = queue.AllocTensor<T>();
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RoundMode roundMode = RoundMode::CAST_NONE;
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// Ref to AscendC cast API.
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if (std::is_same<T, int16_t>::value)
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{
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roundMode = RoundMode::CAST_RINT;
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}
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else if (std::is_same<T, int32_t>::value)
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{
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roundMode = RoundMode::CAST_ROUND;
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}
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Cast(yCast, yLocal, roundMode, len);
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queue.EnQue(yCast);
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}
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}
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__aicore__ inline void CopyIn(uint32_t offset, uint32_t len)
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{
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LocalTensor<T> xLocal = inputQueue.AllocTensor<T>();
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DataCopy(xLocal, xGM[offset], len);
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inputQueue.EnQue(xLocal);
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}
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__aicore__ inline void CopyOut(uint32_t offset, uint32_t len)
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{
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LocalTensor<T> yLocal = outputQueue.DeQue<T>();
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DataCopy(yGM[offset], yLocal, len);
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outputQueue.FreeTensor(yLocal);
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}
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/**
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* AscendC API Compare Warpper.
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* AscendC Compare level2 API need input length align to 256, process
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* tail data by level0 API.
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*/
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__aicore__ inline void CompareWrap(const LocalTensor<uint8_t>& dstLocal,
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const LocalTensor<C>& src0Local,
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const LocalTensor<C>& src1Local, CMPMODE cmpMode,
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uint32_t calCount)
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{
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// Elements total count for on loop inside Compare.
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uint32_t batchCount = 256 / sizeof(C);
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// Tail elements count.
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uint32_t tailCount = calCount % batchCount;
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// Level2 API, calCount should align to 256.
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Compare(dstLocal, src0Local, src1Local, cmpMode, calCount - tailCount);
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// Data blocks are already cut align to 256, tail count will be 0 for
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// all process loops except last one.
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if (tailCount != 0)
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{
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BinaryRepeatParams repeatParams = {1, 1, 1, 8, 8, 8};
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uint32_t tailIdx = calCount - tailCount;
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uint32_t maskIdx = tailIdx / sizeof(uint8_t);
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Compare(dstLocal[maskIdx], src0Local[tailIdx], src1Local[tailIdx], cmpMode, tailCount,
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1, repeatParams);
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}
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}
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/**
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* AscendC API Select Warpper.
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* AscendC Select level2 API need input length align to 256, process
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* tail data by level0 API.
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*/
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__aicore__ inline void SelectWrap(const LocalTensor<C>& dstLocal,
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const LocalTensor<uint8_t>& selMask,
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const LocalTensor<C>& src0Local, C src1Local, SELMODE selMode,
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uint32_t calCount)
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{
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uint32_t batchCount = 256 / sizeof(C);
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uint32_t tailCount = calCount % batchCount;
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Select(dstLocal, selMask, src0Local, src1Local, selMode, calCount - tailCount);
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if (tailCount != 0)
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{
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BinaryRepeatParams repeatParams = {1, 1, 1, 8, 8, 8};
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uint32_t tailIdx = calCount - tailCount;
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uint32_t maskIdx = tailIdx / sizeof(uint8_t);
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Select(dstLocal[tailIdx], selMask[maskIdx], src0Local[tailIdx], src1Local, selMode,
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tailCount, 1, repeatParams);
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}
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}
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__aicore__ inline void Threshold(LocalTensor<C>& xLocal, LocalTensor<C>& yLocal, uint32_t len)
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{
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LocalTensor<uint8_t> mask = maskBuffer.Get<uint8_t>();
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Duplicate(yLocal, static_cast<C>(tilingData->thresh), len);
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switch (tilingData->threshType)
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{
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case 0:
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CompareWrap(mask, xLocal, yLocal, CMPMODE::LE, len);
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Duplicate(yLocal, static_cast<C>(0), len);
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SelectWrap(yLocal, mask, yLocal, static_cast<C>(tilingData->maxVal),
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SELMODE::VSEL_TENSOR_SCALAR_MODE, len);
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break;
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case 1:
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CompareWrap(mask, xLocal, yLocal, CMPMODE::GT, len);
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Duplicate(yLocal, static_cast<C>(0), len);
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SelectWrap(yLocal, mask, yLocal, static_cast<C>(tilingData->maxVal),
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SELMODE::VSEL_TENSOR_SCALAR_MODE, len);
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break;
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case 2:
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CompareWrap(mask, xLocal, yLocal, CMPMODE::LE, len);
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SelectWrap(yLocal, mask, xLocal, static_cast<C>(tilingData->thresh),
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SELMODE::VSEL_TENSOR_SCALAR_MODE, len);
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break;
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case 3:
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CompareWrap(mask, xLocal, yLocal, CMPMODE::GT, len);
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SelectWrap(yLocal, mask, xLocal, static_cast<C>(0),
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SELMODE::VSEL_TENSOR_SCALAR_MODE, len);
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break;
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case 4:
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CompareWrap(mask, xLocal, yLocal, CMPMODE::LE, len);
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SelectWrap(yLocal, mask, xLocal, static_cast<C>(0),
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SELMODE::VSEL_TENSOR_SCALAR_MODE, len);
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break;
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default:
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break;
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}
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}
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TPipe pipe;
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TQue<QuePosition::VECIN, BUFFER_NUM> inputQueue;
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TQue<QuePosition::VECOUT, BUFFER_NUM> outputQueue;
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TBuf<TPosition::VECCALC> InputCastBuffer, outputCastBuffer, maskBuffer;
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GlobalTensor<T> xGM, yGM;
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VectorTiling vecTiling;
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ThresholdOpencvTilingData* tilingData;
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};
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#define LAUNCH_THRESHOLD_KERNEL(NAME, T, C) \
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__aicore__ inline void launch_threshold_kernel_##NAME(ThresholdOpencvTilingData* tilingData, \
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GM_ADDR x, GM_ADDR y) \
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{ \
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KernelThreshold<T, C> op; \
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op.Init(tilingData, x, y); \
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op.Run(); \
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}
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LAUNCH_THRESHOLD_KERNEL(CV_8U, uint8_t, half) // CV_8U
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LAUNCH_THRESHOLD_KERNEL(CV_8S, int8_t, half) // CV_8S
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// CV_16U
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LAUNCH_THRESHOLD_KERNEL(CV_16S, int16_t, half) // CV_16S
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LAUNCH_THRESHOLD_KERNEL(CV_32S, int32_t, float) // CV_32S
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LAUNCH_THRESHOLD_KERNEL(CV_32F, float, float) // CV_32F
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// CV_64F
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LAUNCH_THRESHOLD_KERNEL(CV_16F, half, half) // CV_16F
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#undef LAUNCH_THRESHOLD_KERNEL
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#define CALL_THRESHOLD_KERNEL(NAME) launch_threshold_kernel_##NAME
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extern "C" __global__ __aicore__ void threshold_opencv(GM_ADDR tilingGM, GM_ADDR x, GM_ADDR y)
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{
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ThresholdOpencvTilingData tilingData;
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auto tempTilingGM = (__gm__ uint8_t*)tilingGM;
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auto tempTiling = (uint8_t*)&tilingData;
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for (int32_t i = 0; i < sizeof(ThresholdOpencvTilingData) / sizeof(uint8_t);
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++i, ++tempTilingGM, ++tempTiling)
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{
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*tempTiling = *tempTilingGM;
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}
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// AscendC can only call inline functions, function pointer can't be used here.
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// Use Macro and switch case instead.
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switch (tilingData.dtype)
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{
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case 0:
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CALL_THRESHOLD_KERNEL(CV_8U)(&tilingData, x, y);
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break;
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case 1:
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CALL_THRESHOLD_KERNEL(CV_8S)(&tilingData, x, y);
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break;
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case 3:
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CALL_THRESHOLD_KERNEL(CV_16S)(&tilingData, x, y);
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break;
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case 4:
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CALL_THRESHOLD_KERNEL(CV_32S)(&tilingData, x, y);
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break;
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case 5:
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CALL_THRESHOLD_KERNEL(CV_32F)(&tilingData, x, y);
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break;
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case 7:
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CALL_THRESHOLD_KERNEL(CV_16F)(&tilingData, x, y);
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break;
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case 2: case 6: default: // CV_16U, CV_64F
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break;
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}
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// Clear tiling GM cache manually. (cce compiler bug)
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dcci(tilingGM, 1);
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}
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